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TranceHits.com • View topic - [Prototype] by Activision

[Prototype] by Activision

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[Prototype] by Activision

Postby e-sam » Mon Jul 13, 2009 11:28 am

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I started playing [Prototype] last Friday and I tell you it is F*K* HUGE. You are a super mutant in an open environment where you can climb building, glide from 20 meters high all the way down or ride a tank and destroy everything that moves. Whatever you see can be used or interacted with in a big city. It has Crysis style of Powers (combat, protection and disguise) and an upgrade menu which you can access to buy new powers or upgrade your existing. I am still in the early stages of the game & story but what I know so far is that GenTek (Wicked biological company) did some taboo experiments and created all the mutation & stuff. They also created Alex (the main character of the game). Due to the experiments Alex lost his memory and wants to know what the heck is going on. The nice thing about it is that whenever Alex consumes a person or creature he also consumes his memory or abilities. Thus in order to learn more about the story the player must consume key figures (captains, bosses, etc...) to learn what they know and understand the story more. But that is not all. If you consume an armor vehicle commander you will also learn how to drive armored vehicles (like APC).

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Website: http://www.prototypegame.com/
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Re: [Prototype] by Activision

Postby tarantula » Mon Jul 13, 2009 3:32 pm

intresting
Any clue if if works on a 4G ram core 2 duo 2.0 pc with a 512 VGA?
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Re: [Prototype] by Activision

Postby samer » Mon Jul 13, 2009 7:21 pm

^ 4 GB RAM are not enough.. u should go for 6 or 8! :roll:

e-sam, we'll need to go on a DVD hunting soon! 7addirleh 7alak!!
Never argue with idiots. They bring you down to their level and beat you with experience
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Re: [Prototype] by Activision

Postby Genesis » Mon Jul 13, 2009 9:43 pm

I'm playing it on the PS3.. Loving it!!
If your trance was a pretty blonde ballerina; then what I listen to is a peed-off bulky bouncer pounding the living shit out of your ballerina.
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Re: [Prototype] by Activision

Postby tarantula » Tue Jul 14, 2009 11:22 am

seems that the 4G ram are more then enough all whats required is 2G, am playin & enjoying the game. Bought it along with Trasformers, same concept somehow
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Re: [Prototype] by Activision

Postby samer » Wed Jul 15, 2009 11:08 am

Never argue with idiots. They bring you down to their level and beat you with experience
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Re: [Prototype] by Activision

Postby lebanese_raver » Wed Jul 15, 2009 1:18 pm

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Re: [Prototype] by Activision

Postby tarantula » Wed Jul 15, 2009 5:20 pm

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Re: [Prototype] by Activision

Postby Nicktalopia » Wed Jul 15, 2009 8:21 pm

Actually you can add 8 Rams if you're on Windows x86 bit.
32bit can only read 3.25GB, unless you do some BIOS modification, but it depends on other factors in order to work.
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Re: [Prototype] by Activision

Postby Genesis » Wed Jul 15, 2009 10:10 pm

If your trance was a pretty blonde ballerina; then what I listen to is a peed-off bulky bouncer pounding the living shit out of your ballerina.
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Re: [Prototype] by Activision

Postby lebanese_raver » Wed Jul 15, 2009 11:51 pm

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